Results for “FilterQuality”
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API reference
- Texture.newconstructor
Creates a widget backed by the texture identified by textureId, and use filterQuality to set texture's FilterQuality. widgets.Texture.Texture.new Texture new Texture.new constructor widgets
- TextureBox.newconstructor
Creates a box backed by the texture identified by textureId, and use filterQuality to set texture's FilterQuality. rendering.TextureBox.TextureBox.new TextureBox new Texture Box.new constructor rendering
- TextureLayer.newconstructor
true new texture frames will not be populated to the texture, and use filterQuality to set layer's FilterQuality. rendering.TextureLayer.TextureLayer.new TextureLayer new Texture Layer.new constructor rendering