Results for “Color”
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Concepts
- Animations3.47.7animation
maps the controller's 0..1 value to the type you need (double, Color, Rect); a CurvedAnimation or curve argument reshapes the timing with
- Performance3.47.7performance
visible, and itemExtent/prototypeItem let the scroll machinery skip layout work. Opacity, ShaderMask, ColorFilter and Clip.antiAliasWithSaveLayer can call saveLayer, which allocates an offscreen buffer and is expensive on mobile