When debugging an iOS app, if the app crashes, the Flutter CLI and tests that crash will hang.
When debugging an iOS app, if the app crashes, the Flutter CLI and tests that crash will hang.
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176 changes · page 1 of 5
When debugging an iOS app, if the app crashes, the Flutter CLI and tests that crash will hang.
When building on macOS or iOS using the Xcode 27 toolchain, the build will fail due to a lipo verification error.
On some devices with vendor-modified Android 11 ROMs, `AccessibilityBridge.java` field fails to resolve.
Fixes a resource leak that sometimes caused crashes when using external textures on some GPUs (such as Arm Mali).
On Linux, building asset bundles with native assets enabled without a native app build directory crashes due to missing `CMakeCache.txt`.
Fixes a crash when running Android instrumented tests.
Fixes a crash that can happen during app shutdown or rotation on some Android devices using Impeller/Vulkan with HCPP.
When building Flutter Android apps and add-to-app modules using AGP < 9 with KGP, the tool incorrectly logs Built-in Kotlin migration warnings.
[flutter/187388](https://github.com/flutter/flutter/issues/187388) [flutter/187553](https://github.com/flutter/flutter/issues/187553) When building Android app bundles using flavors, or with an old app template combined with a plugin coming alphabetically before app, fixes problems with failing to include libapp.so in the produced app bundle.
When rendering text with shadows, the shadows would appear elsewhere on the screen, separate from the text.
Fix bounds checking in Flutter Linux's FlAccessibleTextField.
On Android, destroying a texture before the GLES fence that it holds was used may cause a crash.
When building concurrently with SwiftPM on macOS/iOS, concurrent directory/file/symlink creation may cause a crash.
Fixes an issue that can cause crashes when rendering animated PNG images.
Demote flavor/platform asset skipping messages from warning to trace level to reduce build log noise.
When DTD connection is lost or fails at startup during widget-preview on all platforms, the tool crashes with unhandled exceptions instead of exiting gracefully.
When Android apps switch from any `SystemUiMode` to edge-to-edge, the system bars unexpectedly remain invisible.
When building an iOS or macOS app with Swift Package Manager enabled, remote package dependencies may fail to download.
When building for non-iOS or macOS apps, Swift Package Manager warnings may appear.
When the analysis server exits unexpectedly, the `flutter` tool can crash instead of outputting a descriptive error message.
When failing to connect to a Chrome instance on Windows, the `flutter` tool can crash instead of outputting a descriptive error message.
Fix test cross-imports for ListTile (Framework, by @huycozy).
Make sure that an EditableText doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a Container doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that an Expansible doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a CupertinoTabScaffold doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a FlutterLogo doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a LongPressDraggable doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Fix RawAutocomplete unmounted crash during async optionsBuilder (Framework, by @augustocesarperin).
Make sure that a DisplayFeatureSubScreen doesn't crash in 0x0 environ… (Framework, by @ahmedsameha1).
Make sure that a DragTarget doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a FormField doesn't crash at 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a Banner doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that an ErrorWidget doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a FocusScope doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
fix(windows): use wcsnlen for defensive programming (CWE-126) (Framework, by @dbebawy).
Make sure that an AnimatedSwitcher doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a Form doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a Focus doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).
Make sure that a GridPaper doesn't crash in 0x0 environment (Framework, by @ahmedsameha1).